
Animation Prep | What to Expect

Please provide a video or image to show me how you want the animation to move.
Also, keep in mind that animations are 'one size fits all.' Because everyone’s avatar is a different shape, the animation might 'clip' (go through) the body sometimes. This is normal and something I cannot change.
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Repeat or Play Once: Decide if you want your animation to loop (keep repeating) or play just once. Keep in mind that very long animations might be too big to loop perfectly in Second Life.
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Movement Limits: Second Life "bones" don't move exactly like real human bones, so some movements might look a little stiff. Also, I do not offer facial animations or complex physics (like "twerking") at this time.
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Video Reference: Provide a link or upload a clear video of the movement you want. Make sure the video shows the person's full body.
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Timestamps: Tell me exactly which part of the video to use. For example: "The video is 4 minutes long, but I want the animation from 0:45 to 3:25."
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Custom Changes: If you want me to change a specific movement from the video, use a timestamp to tell me what to change and what it should look like instead.
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Body Parts: Let me know if there are specific body parts you do not want to move during the animation.
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Priority: Tell me if you want the animation to override your AO (Animation Overrider) or give me a priority number from 2 to 6.
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Be Patient: Long or complex animations take a lot of work. The finish date might change, but I will send you weekly updates until it’s done.
I will send you screenshots and videos straight from my animation program so you can see the progress from start to finish.
This is the perfect time to ask me to fix or change any of the movements! Don't worry about what the character looks like in these pictures—the only thing that matters right now is how it moves. Also, all animations are made to work for any gender in Second Life.
These final screenshots show the animation working inside Second Life. This is proof that the project is finished!
At this point, I can only fix glitches, it is too late to change the actual movements. What you see in these pictures is exactly how it will look when you use it. Once you approve these and the payment is complete, I will send the animation to you in-world


